A new release for testing is out- 101. This is the second release for the Apple PocketFuji. Here are the release notes. PocketFuji II — Release 1.0 (Build 101) Tester Update · 2026–05–07 Summary Build 101 is the first tester build with working AppleWin sound on iPhone. It also adds emulation speed control in Settings…
Author: Atari Orbit
PocketFuji ][ Beta Release
PocketFuji Apple ][ is out for Beta testing. This version contains no roms, so you will want this: Unzip on your Mac. Use AirDrop to push to the iPhone. More, better directions are coming soon to this page. Booting the App without a ROM stops here. Click on the “move” to place the file you…
PocketFuji 105 Release
PocketFuji 105 Release Notes Bluetooth Controller Support Added Bluetooth/MFi controller support for PS4 DualShock-style controllers. Added controller detection and a top-bar Bluetooth controller toggle for the current session. Added controller debug logging for connect, disconnect, enable, disable, and mapped input state. Mapped d-pad and left stick input to Atari joystick 0, with face/shoulder/trigger buttons mapped…
PocketFuji 104 Release
PocketFuji 104 Release Notes Build 104 focuses on iPad usability, visible build/config status, and updated branding. Changes Added iPad-specific input sizing: Larger, more square Atari keyboard keys on iPad. Larger joystick/D-pad/fire controls for better gameplay. Fixed iPad portrait layout overflow: Keyboard sizing now uses the actual available screen width. Key rows account for padding, spacing,…
Full ANSI on Atari
Brad Colbert has been working a new project for his VBXE enabled Atari: a ANSI compatible Terminal using VBXEs output for a real full terminal experience. We’ve been seeing snippets and screenshots on the FujiNet Discord but he’s getting close as he’s just posted a new YouTube video showing the full experience. Hopefully Brad will…
PocketFuji – Build 102
You should see it in Testflight. PocketFuji 102 Release Notes Version 1.0, build 102 This beta focuses on input correctness, ROM handling, and FujiNet CONFIG stability when browsing remote TNFS servers. Fixes Fixed shifted keyboard symbols in the Atari emulator. Shifted number keys now emit their Atari symbols correctly. Shift plus semicolon now emits :….
FujiNet GO 800
FujiNet Go 800 Is Here — Your Atari in Your Pocket If you’ve been following mozzwald’s work over the past while, you already know this has been building for a bit. He’s been deep in the weeds porting netSIO to the atari800 emulator, pushing portable Atari 8-bit emulation forward, and doing the quiet, important work…
PocketFuji
Note: reach out to me on discord or via email (link is on this site) and I can add you to the testflight beta group. App should be out of beta and in the app store in about a week. Discord: https://discord.gg/7MfFTvD PocketFuji Atari 8-bit Emulation with Integrated FujiNet for iPhone and iPad PocketFuji delivers…
FiShing for Files with FujiNet
Let’s Solve Discoverability: FiSh for FujiNet We live in an age of digital abundance. Decades of Atari software- commercial releases, public domain utilities, demoscene productions, homebrew games- have been preserved, archived, and made available online. That’s an incredible achievement. But abundance without discoverability is just a very large pile. And a pile, no matter how…
Killzone v 1.2
KillZone: First Real-Time Multiplayer Gaming The FujiNet Gaming System (FGS) has allowed the first multi-player, multi-platform gaming applications to blossom. Killzone is my own addition to the pantheon – I wanted to provide a basic, simple, (using only character graphics) proof of concept application for real-time action gaming. While only Atari is currently supported a…